Java OpenGL demos updated

Posted by Mark at March 20, 2005 11:30 AM

I upgraded my Java OpenGL demos to use LWJGL version .95. These applications demonstrate many valuable features of the OpenGL graphics api, using the LWJGL Java/Opengl binding.

The demos contain utility code that wraps many critical features of OpenGL and LWJGL in a simple set of function calls. This includes loading images, creating textures, setting display modes, drawing meshes, running a game loop and many more.

Other recent additions include a sound demo using OpenAL, functions for using pbuffers (offscreen rendering buffers), and support for Mac OS X.

OpenGL Java demos and source code: http://potatoland.com/code/gl

 




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