Java OpenGL demos updated
Posted by Mark at March 20, 2005 11:30 AM
I upgraded my Java OpenGL demos to use LWJGL version .95. These applications demonstrate many valuable features of the OpenGL graphics api, using the LWJGL Java/Opengl binding.
The demos contain utility code that wraps many critical features of OpenGL and LWJGL in a simple set of function calls. This includes loading images, creating textures, setting display modes, drawing meshes, running a game loop and many more.
Other recent additions include a sound demo using OpenAL, functions for using pbuffers (offscreen rendering buffers), and support for Mac OS X.
OpenGL Java demos and source code: http://potatoland.com/code/gl
Trackbacks
Trackback for this post: http://www.culturekitchen.com/cgi-bin/movabletype/mt-tb.cgi/2807