New demos: OpenGL Java LWJGL
Posted by Mark at August 10, 2005 10:59 AM
I overhauled my Java OpenGL demos to use LWJGL version .97, and did some substantial code cleaning. These demo applications demonstrate many valuable features of the OpenGL graphics api, using the LWJGL Java/Opengl binding.
Changes include:
* upgraded to LWJGL .97
* wrapped model loading into a new GLModel class
* new 3DS model loading demo
* added documentation
The base class GLApp.java is now easier to use. This class wraps many useful OpenGL features includes loading images, creating textures, setting display modes, creating lights, running a game loop and many more.
OpenGL Java demos and source code: http://potatoland.com/code/gl
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